Scott Cathons Retirement – What it Means for the Future of FNAF
Scott Cathons retirement is more significant than just the departure of a boss. The future of Five Nights at Freddy’s (FNAF) is now in a state of uncertainty, and that’s something we at Cowded are all for. This article will detail what the future holds for FNAF, after Scott Cathons retirement. Perhaps, this could unlock the answers we have all been searching for, concerning the end of the FNAF games and the current status of the FNAF franchise.
As a franchise, Five Nights at Freddy’s has grown into a massive series, with a fanbase that has been following the franchise since the Five Nights at Freddy’s: Sister Location release. With Scott Cawthon deciding to retire from the series, it is now an unknown as to what the future holds for the franchise.
Scott Cato is leaving the series Five Nights at Freddies. You can read the full information now on his website, but since it may change, we will publish the full announcement at the end of this post. This is great news for FNAF fans, but in reality, given the current state of the franchise, I’m not sure this is the case for the reasons I’ll explain below. For some time now, Scott has been more of a visionary than a chief programmer. The original FNAF games were largely developed by him (I don’t know the exact percentage of his development and outside help for each game).
They were simple and easy to develop. YouTube streamers and gamers made the series popular because they responded to the incessant bouncing in the game, and in later games, the higher difficulty levels that required specific button presses to get through the night. Today, in the modern world of FNAF, games are actually developed by one studio (Steel Wool Games). It started with the FNAF VR game Help Wanted and continues in the upcoming FNAF: Security breach. Development is no longer solely in Scott’s hands, so Security Breach will still be finished and released, and it will retain all of Scott’s vision (which I’m sure has been put into the game for a while).
Similarly, the FNAF’s 12-book dodecology is probably already done and written, so it’s already in the works. This series will end and the story will be complete. That’s all we’ve come to expect from Scott so far, and they all seem to be settling in, even though he’s pulling out all the stops. So the franchise, as currently planned, will probably continue, at least until the anthology series and Security Breach (and probably the movie) are finished. So it still looks good. The question of the future remains, and any speculation at this point will likely depend on the success of Security Breach. Maybe we’ll only see DLC and the end of the story as Scott rides off into the sunset, never to be seen again. We could see it:
- The series is sold to a large company and ends up in the hands of new people who are taking it in the right direction.
- Scott pulls a trick on everyone and makes his resignation part of the story (very much in the FNAF canon).
- The contents of the box are never revealed and Scott rides off into the sunset.
- Security Breach is a financial failure and either way the inevitable end of the series, either because of the gameplay, the recent drama surrounding Scott, or both.
- If there are more books to come, it will just be another Goosebumps.
- Nothing will change about the series, except that Scott will be less involved in development to guide the story, and there will likely be fewer or no ARGs.
- Game Theory is buying the franchise to have content for the next decade.
- Scott is doing even more bad RPG on something that FNAF is not. Somehow it becomes wildly popular and everything returns to normal.
- There are several possibilities, including Scott having a time-traveling ballpark and wanting to focus his time on it.
Clearly, the future of the series depends on fans and Security Breach’s purchases. If it succeeds, there will probably be a future, somehow, somewhere. Since Scott distanced himself from game development a long time ago, it probably won’t make much difference to what would have happened anyway. So, in general, my answer is that nothing will change for FNAF. To preserve the context of this post, Scott’s resignation statement is reproduced below. I checked the HTML of the page to see if there were any problems, and the only comment was that the image is called flipside. Posted on 6/17 by ScottGames
Frequently Asked Questions
Is the creator of FNAF retiring?
Scott Cawthon is the creator of the popular video game, Five Nights at Freddy’s. He is 18 years old and has been developing video games since he was 13 years old. He has sold over 20 million copies of his Five Nights at Freddy’s game series which makes him one of the most successful people in the gaming industry. He has no plans on stopping production on the Five Nights at Freddy’s games. Scott Cawthon, creator of the popular video game Five Nights at Freddy’s (FNAF), announced that he is retiring the FNAF franchise. Mr. Cawthon said that he’s tired of seeing people make money off his work without crediting him. This announcement has spurred hundreds of tweets, blog posts, and forum posts about how the series will be affected.
When did Scott Cawthon retire?
Scott Cawthon is the creator of Five Nights at Freddy’s and the creator of the Scott Games. Scott has announced he is retiring after the development of the final game. What does this mean for FNAF? Last week, we learned that Scott Cawthon, creator of the popular Five Nights at Freddy’s game series, retired from the company he founded and started in 2003. In a video posted on October 22, Cawthon revealed he is no longer actively involved in running FNAF, Inc.
What animatronic is Scott himself scared of?
This week, the only thing on my mind is that I have to close down my blog and start a new one. I have been trying to retire for a while now, but I never seem to make the time. I am trying to retire immediately, but something has come along that has made me unable to do so. Back in the day, before the Five Nights at Freddy’s games became popular, Scott said that he was scared of a few animatronics and wanted them to be scrapped. He was terrified of Freddy which is why he was so obsessed with the idea of doing a FNAF game with a new antagonist. He said that he wanted a new antagonist to be scary as Freddy which is why he designed a new animatronic to be scary as Freddy.
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